Ming-Lun "Allen" Chou Patreon Creator Profile
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Ming-Lun "Allen" Chou

@TheAllenChou
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Game programmer Ming-Lun "Allen" Chou creates insightful video game tutorials focusing on math, physics, and programming. Join his growing community of game developers learning advanced techniques.

Latest Posts

15 posts
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Time Slicing (source files / 原始檔)

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Time Slicing (tutorial / 教學)

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Link: http://allenchou.net/2021/05/time-slicing/時間切割連結:http://allenchou.net/2021/05/time-slicing-chinese/ 

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Delayed Result Gathering (source files / 原始檔)

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Delayed Result Gathering (tutorial / 教學)

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Link:  https://allenchou.net/2021/05/delayed-result-gathering/ -延遲蒐集運算結果連結:https://allenchou.net/2021/05/dela...

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Physics Constraints in Games Part 3 - Soft Constraints / 遊戲物理約束 Part 3 - 軟性約束

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 Part 3 is finally up! This time it's about soft constraints.https://youtu.be/UUt4Lko2wFI - Part 3 總算完成了! 這次的主...

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Physics Constraints in Games Part 2 - Contact Constraints / 遊戲物理約束 Part 2 - 碰撞約束

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Part 2 is up! This time it's about solving contact constraints.https://www.youtube.com/watch?v=pmdYzNF9x34 - Part 2 完成...

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Physics Constraints in Games Part 1 - Constraint Basics / 遊戲物理約束 Part 1 - 約束基礎

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I gave a series of talks on physics constraints in games during a Unity gamedev meetup in Taiwan earlier this February....

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Upcoming Video Tutorials on Game Physics / 預告:遊戲物理影片教學

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Hi, all:Sorry for the long hiatus. I took a trip back to Taiwan between January and February, and have been sorting thin...

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Dot Product, Rulers, And Bouncing Balls (source files / 原始檔)

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Dot Product, Rulers, And Bouncing Balls (tutorial / 教學)

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New tutorial is up!Here's the link: https://www.allenchou.net/2020/01/dot-product-projection-reflection/ -內積、量尺、與...

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Inverse Trigonometric Functions, Slope Angles, And Facing Objects (source files / 原始檔)

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Inverse Trigonometric Functions, Slope Angles, And Facing Objects (tutorial / 教學)

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New tutorial is up!Here's the link: http://www.allenchou.net/2019/10/inverse-trig/ -  反三角函數、斜坡角度、與物件面相新...

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Trigonometry Basics - Tangent, Triangles, And Cannonballs (source files / 原始檔)

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Trigonometry Basics - Tangent, Triangles, And Cannonballs (tutorial / 教學)

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Second tutorial is up!Here's the link: http://allenchou.net/2019/08/tangent-triangles-cannonballs/-  三角函數基礎 - 正切...

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The Tangent Trigonometric Function (sneak peek 2 / 預告2)

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Here's another sneak peek of my upcoming tutorial on the tangent trigonometric function. These falling stars are followi...

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About Ming-Lun "Allen" Chou

Ming-Lun "Allen" Chou, a professional game programmer, shares his expertise through engaging tutorials on game development. Since August 15, 2019, Allen has built a community of 152 members, with 36 actively supporting his Patreon. His content focuses on advanced topics like game math, physics, procedural animation, AI, gameplay mechanics, and graphics programming, filling a niche for developers seeking in-depth technical knowledge. While his estimated monthly earnings range from $35 to $350, his growing Patreon membership demonstrates a dedicated following appreciating his high-quality, technically rich tutorials. Allen's unique approach lies in his ability to break down complex game development concepts into understandable lessons, making advanced techniques accessible to a wider audience. His contributions empower aspiring and experienced game developers alike to enhance their skills and create more sophisticated games.