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34
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Cujo Sound is a game audio expert offering tutorials, discussions, and tools for game sound creation and implementation. Join the community of 95 members learning to elevate their game audio design.
最新帖子
15 postsIndiana Jones - Great Circle
付费I'm working on a video, with some quite interesting finds in the new Indiana Jones game. A lot of you have been using yo...

If you happen to be in Helsinki
付费I'll be doing the Wwise tour presentation in Helsinki on Wednesday - if you are around, come say hi - or let's go out fo...
Quiet times
付费Sorry for the delays in posts - luckily Patreon only charges when something is posted - so nobody should have been charg...
More Wwise Music Videos
付费In April there was several videos about the music system. I'm going to continue making those and hopefully make a final...

Random event selector - from one event
付费Use the Wwise music system to your advantage and make a random event selector.

Using switch tracks in your Wwise music segments
付费Add switch tracks in your Wwise music segments

How to add random tracks to your wwise music segments
付费Add random tracks to your music segments as they play to add an extra layer of randomization between all the instruments...
Wwise music transition segments
付费How to easily add music transition segments
Rough month of February
付费So February is over - and its been pretty intense. Just had our third little baby girl and work has been up to my neck,...
QA with Ressa and Me about game audio production
付费I hate documents - if they are they only way for me to manually have to dig up information about the content I'm suppose...
I talked about game audio production at this online "convention"
付费Me and Ressa Scharzwald was invited to talk about audio online with a pool of producers and develoopers.
Ho ho ho and Merry Christmas
付费Even if you don't celebrate Christmas, then take this post as a token of thank you for supporting this Patreon and all t...

The game - which is the foundation of the AAA wwise project
付费The project setup I've been showing in most of the AAA videos are based on how I've structured the Wwise project for thi...

AAA wwise projects - setting music transitions on bars and beats.
付费Post content for AAA wwise projects - setting music transitions on bars and beats.
Wwise AAA series - let's take a look at the music system
付费Post content for Wwise AAA series - let's take a look at the music system
增长分析
+1
增长 (30天)
0
帖子数 本月
0.0
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- 启动日期:
- 2018-01-15
- 最后更新:
- 5天前
- 总帖子数:
- 280
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- Total Likes:
- 0
- Total Comments:
- 0
- Avg. per Post:
- 0.0
内容
- Content Type:
- 安全内容
- Post Frequency:
- 3.1 posts/month
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6 creators关于我们 Cujo Sound
Cujo Sound, established in January 2018, is a Patreon dedicated to game audio development. The creator shares their expertise through a diverse range of content including videos, blogs, and vlogs covering sound design techniques, engine implementation strategies, and industry discussions. This content is aimed at helping aspiring and experienced game audio professionals alike improve their craft. With a current community of 95 members, 34 of whom are paid subscribers, Cujo Sound demonstrates a growing audience engaged with its insightful and practical approach to game audio creation. While precise earnings remain undisclosed, the estimated range suggests the project's potential for monetization, reflecting the value provided to its members. The focus on a diverse range of formats and tools, combined with regular releases, positions Cujo Sound as a unique resource within the game audio development community.