Paixão Patreon Creator Profile
#4739

Paixão

@paixao
3,868

会员数

$21

月度

20

帖子数

↑127%

增长

Patreon

付费会员

7

每位赞助者

$3.00

分类排名

#78,634

Paixão is a Minecraft Bedrock shader creator with a loyal following of over 3000 members. Known for their work on GLSL PE Shaders and SEUS PE, they've earned an estimated $12 - $180 per month from 11 paid members since launching in January 2018.

最新帖子

15 posts

News and Plans for MCBE!

免费

Hello friends! How are you all doing? Hope everything is well. Today, I want to share some news and explain my plans to...

15 0
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GLSL NextGen Dev News

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Hello again! I will start posting all the news and screenshots here instead of on Twitter (or X).I fully optimized the P...

25 0
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Dev News!

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Code updated for 1.20.60.24, visual improvements and... wtf happened to the fps??Yesterday I updated the code for the mo...

25 0
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GLSL NextGen A1 Dev News

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I started porting my new atmosphere scattering to deferred rendering, and the results are promising.I used the Linlin me...

25 0
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First Tests with GLSL NextGen on Android (Xiaomi Mi 9)

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Yesterday, I conducted some tests on Android with the shaders in their current state. The results are really promising,...

12 2
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Deferred News!! Bloom and SSAO added.

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Ever since the introduction of the Deferred Pipeline for Creators, I've been working on adapting my shaders to this adva...

10 2
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[DOWNLOAD] GLSL RDR Alpha 1 for 1.20.0 (Windows, Android and IOS)

免费

This version of shaders currently works only with Minecraft version 1.20.0. However, I am planning to add support for th...

20 6
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Dev news! Sky, Atmosphere and Water

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Recently, I have added one more type of cloud to the shaders called "Cirrus clouds". They provide a more natural and rea...

1 5
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Bloom Convolution effect added in the sun

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I have added a bloom convolution effect to the sun, and I am considering a way to implement it in the terrain as well si...

9 4
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Volumetric Clouds and running the shaders on Android

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This video showcases the shaders running on Snapdragon 855 with 19 chunks (ignore the color precision issue).I am utiliz...

10 0
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Sky and light improvements

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During this time, I have been working on meticulous adjustments to find balance and harmony between terrain and sky, lig...

6 1
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The Return, Plans and Warnings

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Today I back to develope GLSL PE Shaders, but now for Render Dragon and Cross Platform (Android and Windows).I plan for...

5 1
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[Free Download] GLSL PE Beta 1.1 (unstable, Bedrock NOT RENDERDRAGON - Android Only)

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This is an incomplete beta 2 development version, I've been away for a while for personal and family reasons and I'm com...

47 3
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RenderDragon shaders files (READ) [DOWNLOAD]

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I decompiled the new Minecraft Bedrock 1.18.31 graphics files using the MaterialBinTool available on GitHubWith this you...

9 0
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[Download] Animated Cubemap (Bedrock Mobile)

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I made a shaders that allows us to animate the cubemap texture like Flipbook feature. Also I implemented an Spherical (3...

16 0

增长分析

+127

增长 (30天)

0

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关于我们 Paixão

Paixão, a Minecraft Bedrock shader creator, has achieved impressive financial success with an estimated monthly income of $12 - $180 from 11 paid members. They've grown their community to over 3000 members since launching in January 2018. Paixão is known for their work on GLSL PE Shaders and their earlier project, SEUS PE. Their passion for programming graphics has allowed them to turn their skills into a successful career, impacting the Minecraft community with their innovative shaders.